#ifndef BOXBODYSHAPE_H_
#define BOXBODYSHAPE_H_

#include "common.h"

#include "BodyShape.h"
#include "math/math.h"

namespace physicsworks {

using math::vec3;

class BoxBodyShape : public BodyShape {
private:
	vec3 radius;
	
public:
	BoxBodyShape(const vec3& radius) : radius(radius) {}
	~BoxBodyShape() {}

	AABox getBoundingBox(const vec3& pos, const mat3& ori) const;
};

}

#endif /*BOXBODYSHAPE_H_*/
